THE ANT-EATER

…it  has a long and very agile tongue that he uses to capture the ants that then it eats.

Every player invents a tongue-twister with three definite characteristics: that to be the longest possible, that to can be pronounced without a pause and that to be formed by the greatest possible number of different words. At these characteristics he can add another of his invention. The tongue-twister can, for example, be funny, can frighten, can be formed by the other players’ names, can make one’s mouth water and so on. This game has usually two winners: who invents the best tongue-twister and who gets on pronouncing with more fluency those invented by the partners.