THE
ANT-EATER
…it has a long and very agile tongue that he uses to capture the
ants that then it eats.
Every
player invents a tongue-twister with three definite characteristics: that to be
the longest possible, that to can be pronounced without a pause and that to be
formed by the greatest possible number of different words. At these
characteristics he can add another of his invention. The tongue-twister can, for
example, be funny, can frighten, can be formed by the other players’ names,
can make one’s mouth water and so on. This game has usually two winners: who
invents the best tongue-twister and who gets on pronouncing with more fluency
those invented by the partners.